![]() Wizardry: Proving Grounds of the Mad OverlordĬommonly referred to as Wizardry, this 1981 game has the remarkable honor of being the godfather of dungeon crawlers as well as one of the most significant influences on JRPGs and RPGs in general. Newer titles like Dead Cells and Crypt of the NecroDancer have picked up the torch, introducing new elements to Rogue‘s original formula, and we can’t wait to see what tomorrow will bring for the genre this little PC game inspired. Rogue may not have made an immediate splash, but the ripples of its impact are certainly being felt to this day. Games like Spelunky, FTL, and The Binding of Isaac led to a new generation of gamer’s recognizing that Rogue’s brilliant use of permadeath and randomization lent the game an utterly addictive quality that made it exciting and full of possibilities every time you booted it up. That is until the rise of the roguelike genre in the 2000s. It was moderately successful and made something of a splash, but it remained trapped in obscurity for years. Oddly enough, Roguewasn’t incredibly popular or influential at the time of its release. It would be years before we got a graphics-based game that could replicate it. Zork provided a level of freedom and exploration that no other game at the time offered. The true merit of Zork’s writing, though, can be found in the ways that the game’s diverse script let players wander off the beaten path and feel as if they had actual choices. Here was a genuinely compelling fantasy adventure on par with the many adventure novels of the day. What ultimately separated Zork from everything that came before was the quality of the game’s writing. However, it is the first text adventure game to showcase the full potential of the genre. ![]() In fact, it missed that distinction by several years. Zorkĭespite the popular perception, Zork was not the first text-based adventure game. From feeding your party to hunting for meat to trying to cure your fellow traveler’s dysentery, The Oregon Trailpulled no punches, making every choice you made a matter of life or death. Its methodical style of decision-based adventure gameplay remains the gold standard for any modern title that aims to take players on a grand journey. Our fond memories of The Oregon Trail aren’t solely based on getting to play video games in school, though. Decades after its release, this historical adventure was still being used by teachers and librarians everywhere in order to not only teach kids about history but familiarize them with computers in general. ![]()
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